Last edited by Negrel
Tuesday, May 12, 2020 | History

4 edition of From Barbie to Mortal Kombat found in the catalog.

From Barbie to Mortal Kombat

Gender and Computer Games

  • 303 Want to read
  • 23 Currently reading

Published by MIT Press in Cambridge, USA, London, England .
Written in English


The Physical Object
FormatPaperback
Paginationxviii, 360p.
Number of Pages360
ID Numbers
Open LibraryOL24371796M
ISBN 100262531682
ISBN 109780262531689

Book Review: Barbie Culture; From Barbie to Mortal Kombat: Gender and Computer Games Patricia Pisters European Journal of Cultural Studies 3: 2, Author: Patricia Pisters.   Buy From Barbie (R) to Mortal Kombat: Gender and Computer Games (The MIT Press) New Ed by Cassell, Justine (ISBN: ) from Amazon's Book Store. Everyday low prices and free delivery on eligible orders/5(6).

Find many great new & used options and get the best deals for From Barbie to Mortal Kombat: Gender and Computer Games (, Paperback) at the best online prices at eBay! Free shipping for many products! Ten years after the groundbreaking "From Barbie to Mortal Kombat" highlighted the ways gender stereotyping and related social and economic issues permeate digital game play, the number of women and girl gamers has risen considerably. Despite this, gender disparities remain in gaming. Women may be warriors in "World of Warcraft", but they are also scantily clad "booth babes" Cited by:

Gender and Computer Games. Author: Justine Cassell,Henry Jenkins; Publisher: MIT Press ISBN: Category: Business & Economics Page: View: DOWNLOAD NOW» The contributors to From Barbie® to Mortal Kombat explore how assumptions about gender, games, and technology shape the design, development, and marketing of games as . Get this from a library! Beyond Barbie and Mortal Kombat: new perspectives on gender and gaming. [Yasmin B Kafai;] -- Girls and women as game players and game designers in the new digital landscape of massively multiplayer online games, ""second lives,"" ""modding,"" serious games, and casual games.


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From Barbie to Mortal Kombat Download PDF EPUB FB2

From Barbie to Mortal Kombat book. Read 3 reviews from the world's largest community for readers. Girls and computer games--and the movement to overcome /5.

The contributors to From Barbie® to Mortal Kombat explore how assumptions about gender, games, and technology shape the design, development, and marketing of games as industry seeks to build the girl market. They describe and analyze the games currently on the market and propose tactical approaches for avoiding the stereotypes that dominate /5(5).

The editors of this book pay homage to the legacy of From Barbie to Mortal Kombat while providing ample evidence that, even ten years later, there remains significant gender inequity in the gaming world, necessitating changes from within and outside of the industry.

The insights contained in this volume might be a catalyst for such changes. ―Jessica L. Ghilani, University /5(9). A 10 year update to From Barbie to Mortal Kombat, and basically a "where are we now" assessment of women in of the same contributors have From Barbie to Mortal Kombat book research, and other contributers frequently cite the previous stuff.

Gaming is certainly very different in as compared to /5. The contributors to From Barbie® to Mortal Kombat explore how assumptions about gender, games, and technology shape the design, development, and marketing of games as industry seeks to build the girl market.

They describe and analyze the games currently on the market and propose tactical approaches for avoiding the stereotypes that dominate. mortal kombat Download mortal kombat or read online books in PDF, EPUB, Tuebl, and Mobi Format. Click Download or Read Online button to get mortal kombat book now.

This site is like a library, Use search box in the widget to get ebook that you want. From Barbie To Mortal Kombat. From Barbie to Mortal Kombat: gender and computer games December December Read More. Editors: Justine Cassell. Massachusetts Institute of Technology, Cambridge, This book presents the proceedings of an MIT symposium on gender and computer games.

It is divided into three parts. The first discusses the girls' games movement. Author: Yasmin B. Kafai,Gabriela T. Richard,Brendesha M. Tynes; Publisher: ISBN: Category: Education Page: View: DOWNLOAD NOW» In Diversifying Barbie and Mortal Kombat, the third edited volume in the series that includes From Barbie to Mortal Kombat and Beyond Barbie and Mortal Kombat, we expand the discussions on gender.

The editors of this book pay homage to the legacy of From Barbie to Mortal Kombat while providing ample evidence that, even ten years later, there remains significant gender inequity in the gaming world, necessitating changes from within and outside of the industry.

The insights contained in this volume might be a catalyst for such changes. Jessica L. Ghilani. Beyond Barbie and Mortal Kombat brings together new media theorists, game designers, educators, psychologists, and industry professionals, including some of the contributors to the earlier volume, to look at how gender intersects with the broader contexts of digital games today: gaming, game industry and design, and serious games.

I think it's always fun to see some of the stuff the Mortal Kombat team was inspired by when they created the franchise, and these are. The "Mortal Kombat" that this young man refers to is a classic example of a top-selling game in the fighting category--perhaps the example of what computer games have been.

In "Mortal Kombat," the player uses his warrior skills and powers to kill each of eleven opponents, so as to remain the last warrior alive.

The contributors to From Barbie® to Mortal Kombat explore how assumptions about gender, games, and technology shape the design, development, and marketing of games as industry seeks to build the girl market.

They describe and analyze the games currently on the market and propose tactical approaches for avoiding the stereotypes that dominate /5(6). The contributors to From Barbie® to Mortal Kombat explore how assumptions about gender, games, and technology shape the design, development, and marketing of games as industry seeks to build the girl market.

They describe and analyze the games currently on the market and propose tactical approaches for avoiding the stereotypes that dominate Brand: MIT Press.

The editors of this book pay homage to the legacy of From Barbie to Mortal Kombat while providing ample evidence that, even ten years later, there remains significant gender inequity in the gaming world, necessitating changes from within and outside of the industry.

The insights contained in this volume might be a catalyst for such changes. ―Jessica L. Ghilani, University /5(8). From Barbie to Mortal Kombat: Gender and Computer Games reflects a diverse range of ideas about the relationship between computers and gender. This book is a nice reminder that it's easy to enter into discussions of process and programs, forgetting that the construction of these inanimate objects and applications affect people in very personal Author: Justine Cassell.

Search Tips. Phrase Searching You can use double quotes to search for a series of words in a particular order. For example, "World war II" (with quotes) will give more precise results than World war II (without quotes).

Wildcard Searching If you want to search for multiple variations of a word, you can substitute a special symbol (called a "wildcard") for one or more letters. Book Review Beyond Barbie and Mortal Kombat: New Perspectives on Gender and by Yasmin B. Kafai, Carrie Heeter, Jill Denner, and Jennifer Y.

dge, MA: MIT Press,   Movie I made at UCSC for experimental film (Film), theme was "memory" it's pretty much just a bunch of Barbies killing each other, so enjoy.

In Diversifying Barbie and Mortal Kombat, the third edited volume in the series that includes From Barbie to Mortal Kombat and Beyond Barbie and Mortal. Download Beyond Barbie And Mortal Kombat in PDF and EPUB Formats for free. Beyond Barbie And Mortal Kombat Book also available for Read Online, mobi, docx and .The editors of this book pay homage to the legacy of From Barbie to Mortal Kombat while providing ample evidence that, even ten years later, there remains significant gender inequity in the gaming world, necessitating changes from within and outside of the industry.

The insights contained in this volume might be a catalyst for such changes/5(83).Beyond Barbie and Mortal Kombat brings together new media theorists, game designers, educators, psychologists, and industry professionals, including some of the contributors to the earlier volume.